Hole Punch: Sling your spaceship around gravitational fields

(notoriousbfg.com)

60 points | by trwhite 2 hours ago

11 comments

  • mosfets 1 minute ago
    This is somehow surprisingly fun, a good game to play with kids.
  • adamesque 55 minutes ago
    Fun idea, but kind of maddening that I can click and hold to add mass to a hole but if i overshoot, i can't do anything subtract mass or delete a hole.
    • 40four 43 minutes ago
      The ability to subtract mass is definitely needed. All you can do is click “undo” and try again. You can drag the holes around too. Still pretty fun, I played 5 or 6 levels
      • trwhite 20 minutes ago
        I just pushed an update. Click on the hole and controls will appear. I think you'll enjoy the later levels (10+)
      • msephton 21 minutes ago
        Tap the black hole and it gives you ability to add and remove.
  • kkhire 11 minutes ago
    Fantastic! Should add an (optional) instruction level, but would have loved this game as a kid.
  • fullstackwife 15 minutes ago
    Very nice, being busy with sth, and I could not go through all levels and reached the one with star(sun?), but the topic of gravity assist manouver was always inspiring for me, so I enjoy this game, congrats on making it!
  • YeahThisIsMe 1 hour ago
    This is the year of old browser (and/or flash) games making a comeback in some form.
  • iamwil 1 hour ago
    This is kind of a cool concept. It's like Space Golfing.

    Another alternative is to make it like a turn-based Scorched Earth (Mother of all games), where you can either

    1. launch asteroid size projectiles across star systems in a field of stars and black holes to it each other.

    2. launch projectiles that then place black holes (perhaps either by timeout or signal--taking into account the speed of light!) to change the field.

    It's a good start!

  • manlymuppet 25 minutes ago
    Never ignored a tutorial faster.

    (This is a compliment.)

    • trwhite 3 minutes ago
      Thanks! I like the keyboard experience (space for start/stop), arrows to add/subtract mass. Maybe I will add tabbing
    • chirau 10 minutes ago
      I know right? As soon as I saw the page, I had a rough idea of how to control things already. lol
  • jonplackett 1 hour ago
    It’s nice but clearly designed for desktop

    It’s a mobile world. This would be so nice as a proper touch enabled game

    • trwhite 1 hour ago
      It sorta works. Hoping to do more testing (tomorrow)
      • toobulkeh 15 minutes ago
        Clicking too fast zooms the browser which breaks the click placement. Native Mobile would be much better.

        Great concept!

      • leetrout 1 hour ago
        Just a few tokens away from a flutter port
  • Razengan 25 minutes ago
    Feedback:

    - It would be nice to be able to manually key in the matter; on Safari desktop clicking uses up matter too quickly to set precisely.

    - Key to speed up time once running.

  • mihaaly 28 minutes ago
    I love it! : )
  • mkatx 1 hour ago
    Nice, a lot of fun!